![]() Unlike lycanthropes, hengeyokai had no relationship with the moon, never changed forms unless they wanted to, were not especially vulnerable to silver, could not pass on their power through inflicted wounds, and did not heal when they changed shape, though they did frequently take on a superficial likeness to their animal when in human form. They were natural shapechangers, not lycanthropes. After the Spellplague, hengeyokai could change as often as they liked and all equipment and clothing changed with them. It was a real, bodily change, not an illusion and no form could not be detected as such, though other forms of magic might identify them. Armor, clothes, and possessions did not change with them. It took some time (a full minute or several seconds ) to change form, during which the hengeyokai could do naught else. They could not change at all if injuries taken in the human or hybrid forms were enough to kill the smaller animal form. A hengeyokai who turned from human form to animal form might have to wait until the next day before they could turn back. Their capacity was limited, however: at first, they could only change once or twice a day, but as they advanced in life, they could change more often. Their shapeshifting power was similar to the shapechange spell. Abilities ĭespite their variety of appearances, every hengeyokai had one feature in common-they had three forms: their animal form (of which they had only one), a human form, and a bipedal hybrid form that shared features of both. The human form was similar to humans of the land in which they'd been born, but was on average smaller and slighter. However, they usually had features reminiscent of their animal form, such as beady eyes and a long moustache for a rat or a long and pointy nose for a sparrow. įinally, in human form, a hengeyokai entirely resembled a typical human, of the same height as their hybrid form. They were as tall and as heavy as a regular local human, usually standing 5–6 feet (1.5–1.8 meters) or 4.8–5.5 feet (1.5–1.7 meters) tall and weighing 100–140 pounds (45.4–63.5 kilograms). They remained very animal-like, retaining fur or feathers, wings or a tail if they'd had one, and other distinctive features. ![]() In "hybrid" or "bipedal" form, they stood upright on their hind legs or rear limbs their front paws, fins, or wings transformed into fully functional hands and their torso and head took a humanoid posture. The animal form could be no larger than 2–3 feet (0.6–0.9 meters) in length. The Essentials defenders, on the other hand, use opportunity actions to punish foes who attack the defender's allies while within their pseudo-mark aura, so they can combo their mark punishment with Guardian's Counter.In animal form, a hengeyokai was indiscernible from an ordinary animal of its kind, and only magic or careful observation of its intelligent behavior could tell that there was more than met the eye. The key here is that Divine Challenge's mark punish is triggered when the foe makes the attack and requires no action, while Guardian's Counter is triggered later, when the attack actually hits.Īll the other pre-Essentials defender class' mark punishments are likewise triggered when a foe makes an attack, but they pretty much all require an immediate reaction or interrupt, which means you can't both use their mark punishment and use Guardian's Counter. it takes radiant damage equal to 3 + your Charisma modifier the first time it makes an attack that doesn't include you as a target before the start of your next turn. Divine Challenge works with Guardian's Counter, but most other non-Essentials mark punishment abilities don't. ![]()
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